PRESQ

Designed by Adam Saleh
Sector AR/VR/MR
Tools Fusion 360, Keyshot 9, Illustrator, Processing, Raspberry Pi (+Hats), Advanced Fabrication

Presq aims to solve the market gap for an affordable Augmented reality and Mixed Reality dev kit/viewer. By keeping accessibility and sustainability in mind, presq allows students and enthusiasts alike to interact and delve deeper into these burgeoning avenues in visual computing.

Presq was born out of a critical design question that I'm still working to solve. "How might we improve the design experience for non-designers."

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After assessing feasibility and my ideation product mix, the idea of a sustainable, accessible, visual computing tool, took shape-- and thus became the first step on the timeline for solving the critical question.

90% of Presq can be laser cut out of a single 12x24in cardboard sheet, The packaging iteslf for shipping the device included.

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ideation was the lengthiest phase of the project thus far, taking almost 4 weeks to come up with a fully validated design.

Even after moving on from the sketching ideation phase, formfinding research was still performed on early prototypes.

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Presq was built primarily using the fusion sheet metal tool, allowing for an unwrapped 3d model that could be taken straight to .dxf

The AR Markers were developed using a illustrator and a standard marker trainer

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After completing the prototype, I took presq to the NASA Design & Pitch competition and won.

However Presq is still a work in progress.

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“Starting to eliminate dormant design energy”

Adam Saleh, Berkeley, CogSci